Reldens - Documentation
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  • Documentation
  • What is Reldens?
  • Admin Panel
  • System Configuration
  • Contents creation
  • Customize your game
  • Demo server setup - Amazon Linux (2024)
  • Generators and import
  • Installation
  • Known issues
  • How to create a new Room/Scene?
  • Maps Wizard
  • System requirements
  • assets
    • object-sprite
    • player-sprite
    • skill-sprite
  • entities
    • Class Path
    • Item
    • Level Modifiers
    • Level
    • Levels Set
    • Objects
    • Respawn Areas
    • Rooms
    • Skill Types
    • Skill
    • Stats
    • Target Options
  • general
    • Actions
    • Create and configure a player spritesheet
    • Events Manager
    • Operations
    • Plugins
    • Project structure
  • generators
    • Attributes per level generator
    • Enemies experience rewards per level
    • map-composite-file
    • maps-elements
    • Generate multiple maps by loader generator
    • Generate multiple maps with associations by loader generator
    • Generate a single map by elements composite loader
    • Generate a single map by elements object loader
    • Players experience per level generator
  • importers
    • Objects Importer
    • Skills Importer
  • packages
    • tile-map-generator
      • The "composite" approach
      • Tile Map Generator
      • The "objects" approach
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  1. entities

Skill Types

The skill will have a different behavior according to their type.

The available types are:

  • Base

  • Attack

  • Effect

  • Physical Attack

  • Physical Effect

IMPORTANT: These can be changed (CRUD) from the admin panel, but you will need to also include the code to implement the behavior for any new type you may create.

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Last updated 3 months ago